


default search action
Interactive Learning Environments, Volume 34
Volume 34, Number 1, January 2026
- Pericles 'Asher' Rospigliosi:

Ethics matters: roles and responsibilities at Interactive Learning Environments. 1-3 - Mariam A. Bahameish

, Kamran Khowaja
, Yasmin Abdelaal, Dena Al-Thani
:
Pathways to learning: exploring the impact of augmented reality on vocabulary development in children with autism spectrum disorder. 4-27 - Sandra Limberg

, Lisa Breimann, Gerhard Schewe
:
Do they match? Comparing "Community of Inquiry" perceptions of trainers and their participants. 28-51 - Yin Zhang, Yonghui Liu, Xinghua Wang

:
Enhancing anti-plagiarism literacy practices among undergraduates with AI. 52-66 - LiYan Bu, YiZhuo Hou, WeiCheng Pan, Hong Chen, Boyu Cui, Hesen Li:

AI vs. traditional navigation systems: enhancing efficiency and reducing cognitive burden for visually impaired users. 67-97 - Liyin Zhang

, Ning Zhang
, Jiajia He, Mingyue Guo, Fan Ouyang
:
The influences of three types of peer-questioning scaffoldings on online peer learning in a virtual museum environment. 98-118 - Siti Khadijah Mohd Arrif, Zaidatun Tasir

:
Learning performance pathways based on reflective thinking skills and feedback through educational blogging. 119-143 - Aysegül Sakir

:
Influences on early childhood educators' adoption of gamified mobile learning tools: a multitheoretical analysis. 144-167 - Qingxia Wang:

The history of rural education in China using technology flipped classroom at the university: a case study for developing countries. 168-181 - I-Fan Liu

, Hui-Chun Hung
:
Enhancing self-regulated learning through intelligent campus information systems with learning navigation mechanism. 182-199 - Isha DeCoito

, Lisa K. Briona:
Catch the Bus©: using a gamified application to introduce travel training for students with exceptionalities. 200-217 - Mina Mani

, Måns Gezelius
, Jonas Löwgren
, Gunnar E. Höst
, Marta Koc-Januchta
, Lena A. E. Tibell
, Konrad J. Schönborn
:
Designing with multiple perspectives: an interactive learning environment for developing systems thinking in a carbon cycle context. 218-243 - Zhen Wang

, Haoli Zhao, Jiameng Yang, Yulu Xu, Xiaoge Chen:
Enhancing video-based instruction: the impact of affective pedagogical agents and cognitive prompts. 244-257 - Yi-Lin Elim Liu

, Tseng-Pin Lee, Yueh-Min Huang
:
Enhancing student engagement and higher-order thinking in human-centred design projects: the impact of generative AI-enhanced collaborative whiteboards. 258-275 - Daniele Schicchi

, Carla Limongelli
, Vito Monteleone
, Davide Taibi
:
A closer look at ChatGPT's role in concept map generation for education. 276-296 - Yulin Tian

, Jianjun Xiao
:
The measurement and characteristic analysis of learner interaction levels in cMOOCs based on path analysis. 297-319 - Shang Zhang

, Yuhong Gong
, Na Sun
, Jie Xu
, Xinfa Yi
:
The influence of coopetition relationship types on high school students' reflective learning: a latent profile analysis. 320-334 - Seongyong Lee

, Hohsung Choe
, Di Zou
, Jaeho Jeon
:
Generative AI (GenAI) in the language classroom: A systematic review. 335-359 - Cheng-Yueh Jao

, Jo Shan Fu
, Hui-Chin Yeh
:
Exploring students' perceived benefits of multimodal content creation with social robots in language learning. 360-373 - I-Jui Lee

, Pei-Hung Liao, Hsu-Wen Hung:
Utilizing VR technology with remote medical guidance for distant collaborative emergency medical training in advanced cardiac life support. 374-391 - I-Jui Lee

, Nai-Chin Wan:
Enhancing furniture production and process management knowledge in woodworking students using VR CAVE technology and collaborative task allocation strategy. 392-413 - Mehmet Akif Bircan

, Oguzhan Nacaroglu, Izzet Seref
:
Artificial intelligence teacher self-efficacy: a scale development and validation study. 414-428 - Thseen Nazir

, Ayse Özçiçek Nazir:
Friend, tool, or threat? High school students' and teachers' perspectives on AI in learning. 429-446 - Pongpon Seprum, Shao-Chen Chang

, Charoenchai Wongwatkit
:
Exploring the impact of formative and summative assessment approaches in virtual reality emergency response learning. 447-461 - Shyh-Chyi Wey, Hung-Chang Chung, Shih-Kai Lin, Chih-Yuan Chen, Wan-Rong Li:

Quantifying complexity: a comprehensive study of technical fuzziness, team learning, and project performance. 462-487
Volume 34, Number 2, February 2026
- Pericles 'Asher' Rospigliosi:

Meet the team: widening and deepening the digital habitus at Interactive Learning Environments. 489-492 - Ken-Zen Chen, Tz-Jian Chen, Hsing-Chih Tsai, Jessie Chin:

Interact, engage, learn: the transformative impact of value co-creation on adolescents at science museums. 493-512 - Ying Hu, Jian Chen, Gwo-Jen Hwang:

A ChatGPT-supported QIVE model to enhance college students' learning performance, problem-solving and self-efficacy in art appreciation. 513-526 - Deming Li, Mengjie Zhang, Shiyu Zhou, Xingman Yu:

Structural equation modeling and validation of virtual learning community constructs based on the Chinese evidence. 527-542 - Tressyalina, Bima Mhd Ghaluh, Ella Wulandari, Ermawati Arief, Ena Noveria:

Enhancing students' critical thinking in criminal case solving: an AI-based pragmatic application for analyzing authentic Indonesian texts and videos. 543-575 - Juliana Tay, Na Li, Lan Luo, Zihui Zhou, Wan Meng, Qing Zhang, Erick Purwanto, Yongjia Lu:

Role of learner agency for interactive group learning through the lens of Blooms Taxonomy. 576-589 - Ha Van Le, Thi Thao Nguyen Ho:

Balancing act: exploring the integration of coursera MOOCs in Vietnamese higher education through a phenomenographic lens. 590-614 - Ping Wan, Xiaoqing Gu:

Developing teachers' professional abilities: a systematic review of human-machine dialogic learning for teacher education. 615-639 - Hao Peng, Peipei Zhou:

Digital discourse: we-media's impact on pragmatic competence in college students. 640-675 - Fathiya Al-Kamzari, Norlidah Alias:

A systematic literature review of artificial intelligence (AI) in secondary school physics: applications, benefits, and challenges. 676-693 - Jian-Wen Fang, Xiao-Ge Guo, Xiao-Pei Meng, Gwo-Jen Hwang, Yun-Fang Tu:

Realization of parasocial interaction theory in STEAM education with an AI pedagogical agent: insights from learning performance, collaboration tendency, and problem-solving tendency. 694-717 - Yang Wang, Ci Chen:

Support or disrupt? The impact of danmaku on learners' continuous learning intentions in online learning environment. 718-733 - Cixiao Wang, Xiaoyue Wang, Haozhi Sun, Jiaqi Chen, Feng Ji:

Mind and mood in harmony: synergizing cognitive efficiency and emotional engagement across different modalities of online learning resources. 734-757 - Ahmet Durgungoz, Ahmed Kharrufa:

"ChatGPT is like a study buddy, a teacher and sometimes just a friend": a longitudinal exploration of students' interactions, perception and acceptance. 758-777 - Can Sun, Bin Huang, Yu Zheng, Yu Wang, Yawen Yu:

Supporting students' collaborative knowledge building via learning analytics supported metacognitive meeting. 778-799 - Xiao-Ming Wang, Wen-Jing Zhou, Qing-Nan Hu, Wen-Qing Zhou, Gwo-Jen Hwang:

Augmenting experience with technologies: a two-tier experiential augmented reality approach to promoting students' deep learning and conceptual understanding in a human body program. 800-824 - Linwei She, Liqi Lai:

Is the SPOCs flipped classroom model effective in enhancing student exam scores? A meta-analysis. 825-845 - Hung Van Tran, Loan Vo Thi Phuong, Quyet Nguyen Cong, Nhu Tran Le Tam:

Which factor most influences the decision of 10th grade students to use ChatGPT for programming education? A case study in Da Nang City, Vietnam. 846-868 - Min-Chi Chiu, Gwo-Jen Hwang:

Enhancing student creative and critical thinking in generative AI-empowered creation: a mind-mapping approach. 869-890 - Sahar I. Ghanem:

Enhancing academic advising with real-time classroom engagement using AI. 891-906 - Ziqi Chen, Wei Wei, Di Zou:

Generative AI technology and language learning: global language learners' responses to ChatGPT videos in social media. 907-920 - Fang Qi, Yue Hu, Huizhen Hu, Pengpeng Yang:

Effects of caption and difficulty level on motor skill learning: an eye-tracking study in instructional videos. 921-934 - Youming Liang, Lu Wang, Tiansheng Wu:

The development and verification of the VRFT learning model for the virtual reality classroom: a proof-of-concept study. 935-955 - Serap Ugur, Gülfem Gürses:

Adult learners' experiences of learning with interactive video according to technological literacy levels in the context of andragogy and ICAP framework. 956-971 - Mehmet Akin Bulut:

"Aidemics" examined analytically through the connectivist theory: institutional AI-Mediation in higher education via an artificial intelligence center (CILT-AI). 972-1001

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.


Google
Google Scholar
Semantic Scholar
Internet Archive Scholar
CiteSeerX
ORCID














