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"Gamification of Learning in Tourism Industry: A case study of ..."
Chin-Cheng Yang et al. (2018)
- Chin-Cheng Yang, Wei Yeng Sia, Yi-Chiao Tseng, Jui-Chang Chiu:

Gamification of Learning in Tourism Industry: A case study of Pokémon Go. ICEEL 2018: 191-195

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