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"Luz, Câmera, Libras!: How a Mobile Game Can Improve the Learning of ..."
Guilherme de S. Moura et al. (2013)
- Guilherme de S. Moura, Luis Arthur Vasconcelos

, Aline Cavalcanti, Felipe Breyer, Daliton da Silva
, João Marcelo X. N. Teixeira, Crystian Wendel M. Leão, Judith Kelner:
Luz, Câmera, Libras!: How a Mobile Game Can Improve the Learning of Sign Languages. HCI (10) 2013: 266-275

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