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"Fortnite: supercharging CG animation pipelines with game engine technology."
Brian J. Pohl et al. (2017)
- Brian J. Pohl, Andrew Harris, Michael Balog, Michael Clausen, Gavin Moran, Ryan Brucks:

Fortnite: supercharging CG animation pipelines with game engine technology. DigiPro 2017: 7:1-7:4

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