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"PhySG: Inverse Rendering With Spherical Gaussians for Physics-Based ..."
Kai Zhang et al. (2021)
- Kai Zhang, Fujun Luan

, Qianqian Wang, Kavita Bala
, Noah Snavely:
PhySG: Inverse Rendering With Spherical Gaussians for Physics-Based Material Editing and Relighting. CVPR 2021: 5453-5462

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