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Journal of Visualization and Computer Animation, Volume 4
Volume 4, Number 1, January / March 1993
- Nadia Magnenat-Thalmann, Daniel Thalmann:

Editorial. 1
- Craig M. Liddell, Deren Hansen:

Visualizing complex biological interactions in the soil ecosystem. 3-12 - Michael Zyda, David R. Pratt, William D. Osborne, James G. Monahan:

NPSNET: Real-time collision detection and response. 13-24 - Gérard Hégron:

Rolling on a smooth biparametric surface. 25-32 - Michael E. Goss, Ivor P. Page:

Normal vector generation for sampled data using fourier filtering. 33-49 - Ari Rappoport:

The same origin ray set query for realistic illumination: Algorithm and analysis. 51-60
Volume 4, Number 2, April / June 1993
- Nadia Magnenat-Thalmann, Daniel Thalmann:

Editorial. ii
- Jintae Lee, Tosiyasu L. Kunii:

Computer animated visual translation from natural language to sign language. 63-78 - Stéphane Jimenez, Annie Luciani, Olivier Raoult:

Physical simulation of land vehicles with obstacle avoidance and various terrain interactions. 79-94 - Volker Kühn, Wolfgang Müller:

Advanced object-oriented methods and concepts for simulations of multi-body systems. 95-111 - Joseph K. Kearney, Stuart Hansen, James F. Cremer:

Programming mechanical simulations. 113-129
Volume 4, Number 3, July / September 1993
- Nadia Magnenat-Thalmann, Daniel Thalmann:

Editorial. ii
- Sumanta N. Pattanaik, Sudhir P. Mudur:

Computation of global illumination in a participating medium by monte carlo simulation. 133-152 - Wen-Bang Liu, Ming-Tat Ko, Ruei-Chuan Chang:

Sequential-goal constraints for computer animation. 153-163 - Dominique Bechmann, Nicolas Dubreuil:

Animation through space and time based on a space deformation model. 165-184
Volume 4, Number 4, October / December 1993
- Nadia Magnenat-Thalmann, Daniel Thalmann:

Editorial. ii
- Achim Stößer, Wolfgang Leister

, Frerk Meyer:
Illusion - creating a mock reality. 187-198 - Thomas C. Palmer, Edward V. Simpson, William M. Smith:

A language for the classification and shading of multivariate volume data. 199-211 - David S. Ebert

:
Design and animation of volume density functions. 213-232 - Cornelius W. A. M. van Overveld:

Building blocks for goal-directed motion. 233-250

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