


default search action
Computer Animation and Virtual Worlds, Volume 37
Volume 37, Number 1, January/February 2026
Research Article
- Mengyan Lin, Ning Li:

Environmental Design Elements in Library Spaces: A Virtual Reality Study of Psychophysiological Responses to Color, Material, and Lighting in Built Environments.
Special Issue Paper
- Pengfei Zhou

, Xukun Shen, Yong Hu:
Text-Driven High-Quality 3D Human Generation via Variational Gradient Estimation and Latent Reward Models.
Correction
- Correction to "Artist-Directable Motion Generation Using Overlapping Minimum Jerk Trajectories for Interactive Embodied Social Agent Adapting to Dynamic Environments".

Research Article
- Qiang Chen, Binsong Zuo, Tingsong Lu, Yuming Fang, Xiaolu Mu, Chao Cai, Xiaogang Jin:

SinMDGan: A Hybrid Deep Learning Framework for Single Motion Synthesis Using Diffusion-GAN Models. - S. L. Reeja

, P. S. Deepthi, T. Soumya:
Advanced Sign Language Translation: A Holistic Network for Hand Gesture Recognition Using Deep Learning. - Liangliang Cai

, Zhuocheng Liu, Zhong Zhou:
Pedestrian Scene Coverage Control Using Perceptive Quality-Based Virtual Potential Field. - Yi Lin

, Jingjing Chen
, Feng Chen
, Zijie Zheng
, Jieming Ke
:
A Knowledge Visualization Method Based on Knowledge Cube for Virtual Reality Learning. - Mengmeng Wang, Lili Wan, Bo Peng, Wanru Xu, Shenghui Wang:

Multimodal Dance Generation With Multi-Granularity Style Control and Text Guidance. - Jeremy S. Liang

, Cindy Lin:
Development of a DT-Driven Virtual Reality for Human-Robot Collaborative Safety Education Using Formwork Design. - Chen Kang

, Kunyan Li
:
Predicting Learners' Attention Under Audiovisual Cues in Virtual Reality With a Deep Learning Model.
Special Issue Paper
- Fengming Wang

, Zhigeng Pan, Fuchang Liu, Yu Lu:
A Virtual Instructor-Led System for Assessing and Guiding Middle School Physics Experiments.
Research Article
- Na Chen

, Haoyu Wang, Yitong Hu, Ruifang Zhang, Zhipeng Zhang:
Development and Preliminary Validation of an Immersive Virtual Reality Serious Game for Subway Fire Emergency Plan Training.
Volume 37, Number 2, 2026
- Jonghyun Kim

:
A Cost-Effective Arduino-Based Interface for Simulating the Gait of Able-Bodied Individuals, Persons With Disabilities, and Zombies in Immersive Virtual Reality. - Issue Information.

- Semihanur Aktay

, Abdullah Bülbül
:
Perceptual Control of Difficulty for Visual-Search-Based Games in 3D Virtual Environments. - Jyoti Ambadas Kendule

, Kailash J. Karande:
SqueezeNet - ImpLinknet Architecture for Crowd Anomaly Detection With Improved R- CNN -Based Segmentation. - Xu Wang

, Daichi Aoki, Soichi Murakami, Takashi Shimoe, Taku Senoo, Hiroaki Date, Toshiaki Shichinohe, Takashige Abe, Satoshi Kanai, Atsushi Konno
:
Prototype XR Elastodynamics System for Disaster Medical Response. - Jiahao Du

, Lihua You, Jian Jun Zhang:
Exploring the Therapeutic Potential of VR-Based ASMR Animation: A Comparative Study on Relaxation and Sleep Aid.
Volume 37, Number 3, 2026
- Gangrae Park, Seung-wook Ko, Taesoo Kwon, Yejin Kim:

Analysis of Robustness in Biped Locomotion Controllers. - Damien Mazeas, Anthony Foulonneau, Jérémy Lacoche:

A Semantic-to-Motion Digital Twin Framework for Expressive Industrial Avatars in Telepresence. - Feilong Du, Xiaojuan Ban, Yuhang Xu, Angelos Chatzimparmpas, Yalan Zhang:

Neural Fluid Simulator With Hybrid Physical-Visual Constraints. - Seungmoo Jung, Takashi Kanai:

Diverse Locomotion Styles From Linear- and Angular-Velocity Phase Manifolds. - Guoqing Chen, Min Xiong:

Feeling the Flow: A Real-Time Multimodal Visuo-Haptic Interface for Interactive Fluid Dynamics in XR. - J. K. Sangeeth Chandran, Marisa Llorens-Salvador, Cathy Ennis:

Making Faces: Evaluating Facial Control Methods in VR for Live Conversations. - Eneko Atxa Landa, Elena Lazkano, Igor Rodriguez Rodriguez, Itsaso Rodríguez-Moreno, Itziar Irigoien:

Evaluating Idle Animation Believability: A User Perspective. - Xiaohang Dong, Hualong Yu, Xu Zhang, Jianye Wang, Qicheng Li:

Text-to-3D City: Plan-then-Execute Urban Generation With LLM Planners and Procedural Synthesis. - Issue Information.

- Shun Masuda, Yuki Endo, Yoshihiro Kanamori:

Person-In-Situ: Scene-Consistent Human Image Insertion With Occlusion-Aware Pose Control. - A. D. Harale, Kailash J. Karande:

Gabor-Augmented Two-Stream Framework With GoogLeNet -Based Temporal Attention for Semantic Dynamic Hand Gesture Recognition. - Tao Peng, Zhi Gong, Xianfang Tang, Zili Zhang, Li Li, Xinrong Hu:

CPSN: Collision-Overlap and Physics-Based Self-Supervised Neural Cloth Simulation. - Jianyang Wu, Yv Fu, Xinning Wang, Xin Yang:

MADECM: A Curiosity-Augmented Evolutionary Algorithm for Multi-Agent Policy Diversity Optimization. - Shu Ma, Amir Karimi:

Digital Pasts, Tangible Futures: A Thematic Study of Virtual Heritage ( VH ) Research. - Yizhang Chen, Takashi Kanai:

Obstacle-Aware Fluid Control via Vector Potential Editing. - E. S. Wójcik, M. Alencynowicz, Maria Skublewska-Paszkowska, Pawel Powroznik, Marcin Barszcz, Krzysztof Dziedzic:

LLM-Based Modeling of 3D Joint Kinematics of the Polonaise Folk Dance for Motion-to-Text Generation for User-Feedback Capabilities. - Elza Ibragimov, Natasha Kholgade Banerjee, Sean Banerjee, Ashutosh Shivakumar:

Understanding User Perceptions Toward Queue Cutting in Immersive VR Environments. - Bin Xu, Robert Newell, Brian White:

Virtual Reality or Laptops? A Comparison of Two Formats for Developing Visualization Tools for Environmental Planning and Management. - Libo Sun, Jiwei Wen, Wenhu Qin:

Musculoskeletal Motion Control and Generation Based on Muscle Synergies. - M. Migryt, S. Mikolajczuk, Marcin Barszcz, Maria Skublewska-Paszkowska, Krzysztof Dziedzic, Pawel Powroznik, Sylwester Korga:

Eye-Tracking in Virtual Reality: Usability Assessment of a Regional Heritage Museum. - Ritsuki Ishiwata, Syuhei Sato, Shun Tatsukawa:

3D Hair Reconstruction From Sketches Using Strand and Depth Maps.

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.


Google
Google Scholar
Semantic Scholar
Internet Archive Scholar
CiteSeerX
ORCID














