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3rd WEVR@VR 2017: Los Angeles, CA, USA
- 2017 IEEE 3rd Workshop on Everyday Virtual Reality, WEVR@VR, Los Angeles, CA, USA, March 19, 2017. IEEE Computer Society 2017, ISBN 978-1-5386-3881-1

- Daniel Zielasko

, Benjamin Weyers, Martin Bellgardt
, Sebastian Pick, Alexander Meißner, Tom Vierjahn
, Torsten W. Kuhlen:
Remain seated: towards fully-immersive desktop VR. 1-6 - Martin Bellgardt

, Sebastian Pick, Daniel Zielasko
, Tom Vierjahn
, Benjamin Weyers, Torsten W. Kuhlen:
Utilizing immersive virtual reality in everydaywork. 1-4 - Dannie Korsgaard, Niels Christian Nilsson

, Thomas Bjørner
:
Immersive eating: evaluating the use of head-mounted displays for mixed reality meal sessions. 1-4 - Niels Christian Nilsson

, Rolf Nordahl
, Stefania Serafin
:
Waiting for the ultimate display: can decreased fidelity positively influence perceived realism? 1-5 - Francesco Grani

, Jon Ram Bruun-Pedersen
:
Giro: better biking in virtual reality. 1-5 - Ben Burgh, Kyle Johnsen:

Effects of tracking scale on user performance in virtual reality games. 1-4 - Jason W. Woodworth, Christoph W. Borst:

Design of a practical TV interface for teacher-guided VR field trips. 1-6 - Svetlana Bialkova

, Marnix S. van Gisbergen
:
When sound modulates vision: VR applications for art and entertainment. 1-6

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