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CGVC 2019: Bangor, UK
- Franck P. Vidal, Gary K. L. Tam, Jonathan C. Roberts:

Computer Graphics & Visual Computing, CGVC 2019, Bangor, UK, September 12-13, 2019. Eurographics Association 2019, ISBN 978-3-03868-096-3
Virtual Reality
- Robin Horst, Anika Degreif, Marvin Mathy, Ralf Dörner:

Virtual Reality Callouts - Demonstrating Knowledge With Spatial-Related Textual Information. 1-7 - Lee Beever, Serban R. Pop, Nigel W. John:

Assisting Serious Games Level Design with an Augmented Reality Application and Workflow. 9-17 - Llyr ap Cenydd, Christopher J. Headleand:

Optimising Underwater Environments for Mobile VR. 19-25 - Antoine Petit, Nazim Haouchine, Frédérick Roy, Daniel B. Goldman, Stephane Cotin:

Deformed Reality. 27-34 - Jake Harrington, Benjamin Williams

, Christopher J. Headleand:
A Somatic Approach to Combating Cybersickness Utilising Airflow Feedback. 35-43 - Marwan Abdellah, Cyrille Favreau, Juan Hernando, Samuel Lapere, Felix Schürmann:

Generating High Fidelity Surface Meshes of Neocortical Neurons using Skin Modifiers. 45-53 - Julian Groß, Marcel Köster, Antonio Krüger

:
Fast and Efficient Nearest Neighbor Search for Particle Simulations. 55-63 - Benjamin Williams

, Panagiotis D. Ritsos, Christopher J. Headleand:
Evaluating Models for Virtual Forestry Generation and Tree Placement in Games. 65-73
Simulation and Rendering
- Fernando Zorrilla, Johannes Sappl, Wolfgang Rauch

, Matthias Harders:
Accelerating Surface Tension Calculation in SPH via Particle Classification and Monte Carlo Integration. 75-83 - Thorsten Roth, Martin Weier, Pablo Bauszat, André Hinkenjann, Yongmin Li:

Hash-based Hierarchical Caching for Interactive Previews in Global Illumination Rendering. 85-93
Posters
- Vasilis Toulatzis

, Ioannis Fudos:
Deep Terrain Expansion: Terrain Texture Synthesis with Deep Learning. 95-96 - Mario Sandoval, Tim Morris, Martin J. Turner

:
Controlling 3D Visualisations with Multiple Degrees of Freedom. 97-101 - Aminur Rahman, Louis G. Clift, Adrian F. Clark:

Comparing Gestural Interfaces using Kinect and OpenPose. 103-104
Computer Vision
- Tianci Wen, Radu Paul Mihail, Shatha F. Al-Maliki, Jean-Michel Létang, Franck P. Vidal:

Registration of 3D Triangular Models to 2D X-ray Projections Using Black-box Optimisation and X-ray Simulation. 105-113 - Taiwei Wang, Kristiyan Vladimirov, Shu Yu Goh, Yu-Kun Lai, Xianghua Xie, Gary K. L. Tam

:
Robust and Flexible Puzzle Solving with Corner-based Cycle Consistent Correspondences. 115-123
Short Papers
- Aaron Sújar

, Graham Kelly, Marcos García, Franck P. Vidal:
Projectional Radiography Simulator: an Interactive Teaching Tool. 125-128 - Anastasia Moutafidou, Ioannis Fudos:

A Mesh Correspondence Approach for Efficient Animation Transfer. 129-133 - Muna Almushyti, Frederick W. B. Li

:
Recognising Human-Object Interactions Using Attention-based LSTMs. 135-139 - James Jackson, Panagiotis D. Ritsos, Jonathan C. Roberts:

Towards a Tool for the Creation of Micro-visualisations. 141-145 - Abdalla G. M. Ahmed

:
Sampling with Pinwheel Tiles. 147-148 - Latifah Abduh, Ioannis P. Ivrissimtzis

:
Colour Processing in Adversarial Attacks on Face Liveness Systems. 149-152

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