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50th SIGGRAPH 2025: Vancouver, BC, Canada - Posters
- Ginger Alford, Chloe LeGendre:

Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Posters, SIGGRAPH Posters 2025, Vancouver, British Columbia, Canada, August 10-14, 2025. ACM 2025, ISBN 979-8-4007-1549-5
Posters: 3D & Geometry
- Jiaqi Wu

, Kun Xu
:
Adding Regional Control for Continuous Remeshing via Attention Flows. 1:1-1:2 - Shunsuke Hirata

, Yuta Noma
, Koya Narumi
, Yoshihiro Kawahara
:
Designing Balancing Toys Through Mass and Shape Optimization. 2:1-2:2 - Yu Suzuki

, Naoya Iwamoto
, Shigeo Morishima
:
Interactive Camerawork Authoring System for Free-Viewpoint Dance Contents. 3:1-3:2 - Mamoru Akiyoshi

, Ayumu Sato
, Suguru Saito
:
Manu-Grid: UI for parameter estimation of tilt angle extended generalized projection function in illustrations. 4:1-4:2 - Sean Hardesty Lewis

:
Minecraft to 3D: A Pipeline for High-Fidelity Reconstruction of Minecraft Worlds. 5:1-5:2 - Vinicius Gonçalves Hirono

, Paula Dornhofer Paro Costa
:
Reassemble by Packing: Path-Valid Spectral Placement for 3D Fragment Assembly. 6:1-6:3 - Nathan D. King

, Steven J. Ruuth
, Christopher Batty
:
Spatial Adaptivity for Solving PDEs on Manifolds with the Closest Point Method. 7:1-7:3
Animation & Simulation
- Taisei Omine

, Naoyuki Kawabata
, Fuminori Homma
:
Co-Speech Gesture and Facial Expression Generation for Non-Photorealistic 3D Characters. 8:1-8:2 - Danzel Serrano

, Przemyslaw Musialski
:
Disentangled Phoneme-Prosody Mapping for Controllable 3D Facial Animation. 9:1-9:2 - Karim Salem

, Damien Rohmer
, Niranjan Kalyanasundaram
, Victor B. Zordan
:
Dynamic Skinning: Kinematics-Driven Cartoon Effects for Articulated Characters. 10:1-10:2 - Matthew Loges

, Tomer Weiss
:
Simulating the Mechanics of Ant Swarm Aggregations. 11:1-11:2
Art & Design
- Cody Tucker

:
Beyond Automation: Fostering Agency Between Humans, Algorithms, and Machines in Computational Design for Digital Fabrication. 12:1-12:2 - Kuo Zhang

, Zhiqi Gao
, Shuai Zhang
, Mingrui He
, Shuochen Zhao
, Mengyao Guo
:
Digitizing Devotion: Virtual Religious Spaces for Cultural Preservation and Transmission. 13:1-13:3 - Zhonghe Ruan

, Junwei Liu
, Min Fan
, Haiyan Li
:
Dust in Time: Exploring Embodied Experience of Time via an Interactive Installation. 14:1-14:2 - Tanja Nuijten

, Hannes Sturm
, Vincent Maurer
, Avina Graefe
:
Exploring AI Frame Interpolation Techniques for Watercolour Animation. 15:1-15:2 - Grace Todd

, Mike Bailey
:
Foliager: Procedural Forest Generation from Natural Language Using Scientific Data and AI. 16:1-16:2 - Adam Hsieh

:
Haunting Horizons: Human-AI Auto-Cartography of Tasmanian Island Experience. 17:1-17:2
Augmented & Virtual Reality
- Naoki Hashimoto

, Yuki Inada
:
Anywhere Door Experience: Projection Mapping for Enhancing Entertainment and Immersion. 18:1-18:2 - Chun-Cheng Hsu

, Wei-Chen Yen
, Jen-Kai Liu
, Ping-Hsuan Han
:
DiversePuppetry: An Immersive Multi-User Puppetry System Based on Asymmetric Interaction. 19:1-19:2 - Cheng-Chih Tsai

, Tse-Yu Pan
:
DreamCraft: Interactive 3D Scene Creation from Editable Panorama in Virtual Reality. 20:1-20:2 - Sinnie Choi

, Delsther James Edralin
, Eric Tang
, Mark Harmon
, Julien Roy
:
Evaluating the Effectiveness of Configurable Virtual Reality System for Multi-sensory Spatial Audio Training. 21:1-21:2 - Li-En Lai

, Chi-Yu Lin
, Tse-Yu Pan
, Ping-Hsuan Han
:
Exploring Real-Time Water Surface Simulation for Immersive Virtual Reality Using Marker-Based Tracking. 22:1-22:2 - Hibiki Kirihata

, Tomokazu Ishikawa
:
Hand Gesture-Driven Vertical Teleportation: Navigating Complex Height Differences in VR. 23:1-23:2 - Masood Masoodian

, Inkeri Aula
, Renata Vieira
, Áurea Rodrigues
, Ivo Santos
, António Lacerda Diniz
, Camila Campos
, Rafael Prezado
, Leonor Rocha
:
Preserving Intangible Cultural Heritage of Megalithic Sites using Immersive Mobile XR. 24:1-24:3 - Mizuki Akiyama

, Christian Sandor
, Yuki Igarashi
:
Pretraining Support for Cheerleading Stunts using Virtual Reality. 25:1-25:3 - Haowei Xiong

, Kexin Nie
, Jiachen Zeng
, Shujing Shen
, Mengyao Guo
:
SugART: Mixed Reality Sugar Painting for Intangible Cultural Heritage Learning at Home. 26:1-26:3 - Yi Jen Lin

, Wei-Chen Yen
, Chun-Cheng Hsu
:
The Gesture Lives On: A VR-Driven Puppet Performance in Immersive Space. 27:1-27:2 - Mie Sato

, Kazuki Takeyama
, Naoki Hashimoto
:
Weight Illusion Induced by AR Visual Effects on the Arm. 28:1-28:2 - Gaeun Lee

, Hope Jo
, Cindy Nakhammouane
, Khin Yuupar Myat
:
You Can Grow Here: A Therapeutic VR Journey for Anxiety Management. 29:1-29:2
Displays & Optics
- Kuo-Cheng Hsu

, Li-Min Huang
, Yujia Qiu
:
60, 000nits Full-color Native RGB Single Junction 3, 386PPI Micro-OLED. 30:1-30:4 - Ryota Koiso

, Suyeon Choi
, Manu Gopakumar
, Brian Chao
, Jacqueline Yang
, Gordon Wetzstein
:
A Large-Étendue Direct-View Holographic Display System. 31:1-31:2 - Shuri Futamura

, Ryuichi Inui
, Tomoki Matsumoto
, Yasuhisa Nakano
, Tatsuji Tokiwa
:
A Novel Maxwellian Optics Combining Spherical Multi Pinholes and TMD for Enhanced Field of View. 32:1-32:2 - Haruki Kato

, Naoki Hashimoto
:
Aerial 3D Display with Ultra-Wide Viewing Zone Using Polarization Characteristics of LCDs. 33:1-33:2 - James McCann

:
An Infinity Mirror Without Apparent Mirroring. 34:1-34:2 - Xueming Yu

, David M. George
, John Millward
, Paul E. Debevec
:
Real-Time Multispectral Lighting Reproduction. 35:1-35:3 - Tomohiro Kamide

, Naoki Hashimoto
:
Smartphone-based Simple HMD with Multiple Mirrors and Lenticular Lens for Ultra-Wide Field of View. 36:1-36:2
Images, Video & Computer Vision
- Yu Takano

, Akinobu Maejima
, Shugo Yamaguchi
, Shigeo Morishima
:
Anime Colorization Using Segment Matching with Candidate Colors. 37:1-37:2 - Zicong Peng

, Yicheng Zhan
, Josef B. Spjut
, Kaan Aksit
:
Assessing Learned Models for Phase-only Hologram Compression. 38:1-38:2 - Maksim Golyadkin

, Innokentiy Humonen
, Yanis Plevokas
, Ekaterina Bureeva
, Ekaterina Alexandrova
, Ilya Makarov
:
Automatic Interpretation of Ancient Egyptian Texts for Education and Research. 39:1-39:3 - Yuexiang Ji

, Akinobu Maejima
, Yotam Sechayk
, Yuki Koyama
, Takeo Igarashi
:
Confidence Estimation of Few-shot Patch-based Learning for Anime-style Colorization. 40:1-40:2 - Hyun Jo Jang

, Hakki Karaimer
, Michael Brown
:
Emulating Emulsion: A Compact Physically-Based Model for Film Colour. 41:1-41:2 - Zhiyu Zhang

:
From Style to Identity: AI Pipelines for Visual and Character Coherence in Film. 42:1-42:2 - Kihong Choi

, Daeyoul Park
, Keehoon Hong
:
Full-color natural light holographic video camera. 43:1-43:3 - Pedro Antonio Pena

, Karthik Mohan Kumar
, Damian Andrysiak
, Kunal Tyagi
, Rama Harihara
:
G-FED: G-Buffer Guided Frame Extrapolation in Video Diffusion Models. 44:1-44:2 - Tyrus Tracey

, Stefan Diaconu
, Sebastian Dille
, S. Mahdi H. Miangoleh
, Yagiz Aksoy
:
Physically-Based Compositing of 2D Graphics. 45:1-45:3 - Masahiro Kono

, Akinobu Maejima
, Yuki Koyama
, Takeo Igarashi
:
Predicting Colors in Unpainted Gaps for Anime-Style Illustration. 46:1-46:2 - Hao Ni

, Baiyu Chen
, Zhaohan Wang
, Zhiyong Chen
, Wanyi Miao
, Xin Lyu
, Nan Cao
:
QRBTF - AI QR Code Generator. 47:1-47:2 - Veeramanohar Avudaiappan

, Ritwik Murali
:
Reconstructing Graphic Design Posters via Visual Decomposition and Semantic Layer Translation. 48:1-48:3 - Ryugo Morita

, Sho Kuno
, Ryunosuke Tanaka
, Rongzhi Li
, Hoang Dai Dinh
, Issey Sukeda
:
SAWNA: Space-Aware Text to Image Generation. 49:1-49:2 - Hao Jin

, Haoran Xie
:
Sketch-based Fluid Video Generation Using Motion-Guided Diffusion Models in Still Landscape Images. 50:1-50:2 - Christina Shatford

, Szymon Rusinkiewicz
:
Sticking Information in Plain Sight: Encoding and Detecting Hidden Stickers in the Real World. 51:1-51:2 - Zhenglin Pan

, Haoran Xie
:
StructInbet: Integrating Explicit Structural Guidance into Inbetween Frame Generation. 52:1-52:2 - Volodymyr Karpenko

, Taimoor Tariq
, Jorge Condor
, Piotr Didyk
:
Super Resolution for Humans. 53:1-53:3 - Aleksander Plocharski

, Jan Swidzinski
, Przemyslaw Musialski
:
Taking Control: Procedural Diffusion Guidance for Architectural Facade Editing. 54:1-54:2 - Hyunsoo Kim

, Jinah Park
:
Train Once, Generate Anywhere: Discretization Agnostic Neural Cellular Automata using SPH Method. 55:1-55:2 - Hengyuan Chang

, Xiaoxuan Xie
, Syuhei Sato
, Haoran Xie
:
Two-Stage Sketch-Based Smoke Illustration Generation Using Stream Function. 56:1-56:2
Interactive Techniques
- Zhouheng Du

, Nima Davari
, Li Li
, Nodir Kodirov
:
Capsule: Efficient Player Isolation for Datacenters. 57:1-57:2 - Yen-Hua Lai

, Chieh-Hsin Liu, Yu-Hsiang Weng, Ping-Hsuan Han
, Chien-Hsing Chou, Wen-Hsin Chiu
:
Exploring Distance Management in Immersive Combat Sports Training with Encountered-type Haptic Feedback. 58:1-58:2 - Mi Chang

, Eun-Hye Jang
, Woojin Kim
, Daesub Yoon
:
Gaze Entropy and Driver Safety: Understanding Cognitive Failure and Situational Response Before Take-over. 59:1-59:3 - Boyoung Lim

, Jusub Kim
:
Interactive Trailers and Posters that Enhance Viewing Intentions through 'Breaking the Fourth Wall'. 60:1-60:2 - Kangeun Lee

, Sungyoung Kim
:
PAAP: Performer-Aware Automatic Panning System. 61:1-61:2 - Eun-Hye Jang

, Mi Chang
, Woojin Kim
, Daesub Yoon
:
Predicting Accidents in Conditional Autonomous Driving: A Multimodal Approach Integrating Human Misuse, Biometric Indicators, and Spatial Complexity. 62:1-62:3 - Rishit Dagli

, Shivesh Prakash
, Robert Wu
, Houman Khosravani
:
SEE-2-SOUND: Zero-Shot Spatial Environment-to-Spatial Sound. 63:1-63:2 - Nick Shelton

, Enoch Omale
:
Skylight: Real-Time Projection Mapping for Surgical Navigation Leveraging Skin-Adhered Fiducials. 64:1-64:3 - Yuqing Liu

, Rinchong Kim
, Kyunghee Kim
:
Stroke Imprint: Knitting Reassurance into Anxious Moments. 65:1-65:2 - Mengyao Guo

, Junfeng Meng
:
When Mud Toys Meet Digital M(B)uddies: How "Play with Earth" Bridges Traditional Craftsmanship and AI-Assisted Creation. 66:1-66:3
Rendering
- Shiva Sinaei

, Chuanjun Zheng
, Kaan Aksit
, Daisuke Iwai
:
Efficient Proxy Raytracer for Optical Systems using Implicit Neural Representations. 67:1-67:2 - Erick Menezes

, Helena Leal
, João Vítor Moura, Victor Araujo
, Soraia Raupp Musse
:
Evaluating Skin Tone Biases in Virtual Human Rendering. 68:1-68:2 - Stephen Pasch

, Joel K. Salzman
, Changxi Zheng
:
GBake: Baking 3D Gaussian Splats into Reflection Probes. 69:1-69:2 - Kaoru Sasaki

, Kazuhito Sato
, Shugo Yamaguchi
, Keitaro Tanaka
, Shigeo Morishima
:
Hide A Bit: A Training-Free and High-Fidelity Steganography Method for 3D Gaussian Splatting Based on Bit Manipulation and RSA Encryption. 70:1-70:2 - Abraham Beauferris

, Wei Sen Loi
:
HyperParamBRDF: Fast Parametric Reflectance via Hypernetworks and Physics-Based Simulation. 71:1-71:2 - Weikun Peng

, Sota Taira
, Chris Careaga
, Yagiz Aksoy
:
Interactive Object Insertion with Differentiable Rendering. 72:1-72:3 - Petr Strakos

, Milan Jaros
, Tomás Brzobohatý
, Markéta Faltýnková
, Ondrej Meca
, Lubomir Riha
:
Scalable Volume Rendering of Billion-Cell CFD Simulations Using VFX Pipelines. 73:1-73:2 - Ruipeng Wang

, Zhen Ren
, Jinxiang Wang
:
SurfelPlus: A Surfel-Based Global Illumination Solution Optimized for Low-End Graphics Hardware. 74:1-74:2 - Daniele Della Pietra

, Gino Lanzo Hahn
, Nicola Garau
:
To Infinity and Beyond: a GPU-driven memory sharing pipeline to generate and process infinite synthetic data. 75:1-75:2 - Hidehito Ohba

, Tatsuya Yatagawa
, Shigeo Morishima
:
Towards accelerating polarization path tracing of multi-bounce Smith microfacet BSDFs. 76:1-76:2

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