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20. SCCG 2004: Budmerice, Slovakia
- Alexander A. Pasko:

Proceedings of the 20th Spring Conference on Computer Graphics, SCCG '04, Budmerice, Slovakia, April 22-24, 2004. ACM 2004
Keynote talk
- Galina Pasko, Tomoyuki Nieda, Alexander A. Pasko, Tosiyasu L. Kunii:

Space-time modeling and analysis. 13-20
Invited talks
- Takehiro Tawara, Karol Myszkowski, Kirill Dmitriev, Vlastimil Havran, Cyrille Damez, Hans-Peter Seidel:

Exploiting temporal coherence in global illumination. 23-33 - Bert Jüttler, Pavel Chalmovianský:

Approximate parameterization by planar rational curves. 34-41
Visualization
- Benjamin Vrolijk, Charl P. Botha, Frits H. Post:

Fast time-dependent isosurface extraction and rendering. 45-54 - Ivan Viola, Armin Kanitsar, Meister Eduard Gröller:

GPU-based frequency domain volume rendering. 55-64 - Josef Jelinek, Pavel Slavík:

XML visualization using tree rewriting. 65-72
Computer animation
- Jindrich Parus, Ivana Kolingerová

:
Morphing of meshes with attributes. 73-81 - Son-Ni Ho, Ryoichi Komiya:

Real time loose and sketchy rendering in hardware. 83-88 - Selma Rizvic

, Zikrija Avdagic:
Phoneme reduction in automated speech for computer animation. 89-96
Illumination 1
- Diego Gutierrez, Francisco J. Serón, Oscar Anson, Adolfo Muñoz:

Chasing the green flash: a global illumination solution for inhomogeneous media. 97-105 - Jaroslav Krivánek, Sumanta N. Pattanaik, Jirí Zára:

Adaptive mesh subdivision for precomputed radiance transfer. 106-111 - István Lazányi, László Szirmay-Kalos:

Speeding up the virtual light sources algorithm. 112-120
Illumination 2
- William Van Haevre, Fabian Di Fiore

, Philippe Bekaert, Frank Van Reeth:
A ray density estimation approach to take into account environment illumination in plant growth simulation. 121-131 - Roman Durikovic

:
Capturing optical properties of paint polymerization. 132-137
Virtual environments
- Ioannis Kotziampasis, Nathan Sidwell, Alan Chalmers

:
Seamlessly integrated distributed shared virtual environments. 138-147 - Mario Sormann, Joachim Bauer, Christopher Zach, Andreas Klaus, Konrad F. Karner:

VR modeler: from image sequences to 3D models. 148-156
Rendering
- John Brosz

, Faramarz Samavati, Mario Costa Sousa
:
Silhouette rendering based on stability measurement. 157-167 - Christopher Zach, Markus Grabner, Konrad F. Karner:

Improved compression of topology for view-dependent rendering. 168-176 - Levente Kovács, Tamás Szirányi:

Painterly rendering controlled by multiscale image features. 177-184 - Sebastiano Battiato, Giovanni Gallo, Giuseppe Messina:

SVG rendering of real images using data dependent triangulation. 185-192
Reconstruction and modeling
- Aiwu Zhang, Weidong Sun, Shaoxing Hu, Chen Qian:

Automatic global registration of multiple 3D data sets from outdoor urban environments based on feature units. 193-199 - Rui Rodrigues, António Ramires Fernandes:

Accelerated epipolar geometry computation for 3D reconstruction using projective texturing. 200-206
Posters
- Hongbo Liu

, Ye Ji, Xiukun Wang:
Image analysis by analogy with Taylor expansion. 209-211 - Markus Grabner:

Towards multiscale mesh denoising. 212-215 - Alexej Kolcun:

Visibility criterion for planar faces in 4D. 216-219 - Adam Herout, Pavel Zemcík

:
Animated particle rendering in DSP and FPGA. 220-225

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