


default search action
17th HCI 2015: Los Angeles, CA, USA
- Margherita Antona, Constantine Stephanidis:

Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being - 9th International Conference, UAHCI 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings, Part III. Lecture Notes in Computer Science 9177, Springer 2015, ISBN 978-3-319-20683-7
Universal Access to Education
- Ingo Karl Bosse

:
Criteria for Designing Blended Learning Materials for Inclusive Education: Perspectives of Teachers and Producers. 3-14 - Tsung-Chou Chang, Ya-Fen Tsai, Fong-Gong Wu:

Interaction Design of Digital Teaching Improves Teaching and Learning Effectiveness. 15-22 - Li-Chieh Chen, Yun-Maw Cheng, Po-Ying Chu, Frode Eika Sandnes:

Exploring the Interactivity Issues of the Stereoscopic 3D Systems for Design Education. 23-30 - Sofia B. Dias

, Sofia J. Hadjileontiadou, José Alves Diniz
, Leontios J. Hadjileontiadis
:
Enhancing Blended Environments Through Fuzzy Cognitive Mapping of LMS Users' Quality of Interaction: The Rare and Contemporary Dance Paradigms. 31-42 - Isabel Cristina G. Fróes

:
Once Upon a Tablet: A School Toy in the Making. 43-53 - Myk Garn:

AfterNext: Decoding the Future of Higher Education in 2030. 54-65 - Eurydice S. Georganteli, Ioanna N. Koukouni:

From Trebizond to Al-Andalus: Visualizing the Late Medieval Mediterranean. 66-76 - Noel Gregg, April Galyardt, Robert L. Todd:

STEM Scalable Model for Enhancing Secondary and Postsecondary Student On-Line Services. 77-88 - Julián Esteban Gutiérrez Posada, Heiko Horst Hornung, Maria Cecília Martins, Maria Cecília Calani Baranauskas

:
A TUI-Based Storytelling for Promoting Inclusion in the Preschool Classroom - Preliminary Results on Acceptance. 89-100 - Valerie C. Haven:

Delivering User-Centered Content on an Inclusive Mobile Platform: How to Produce It and Use It! 101-108 - Margo Izzo, Alexa Murray, Andrew Buck, Victor Johnson, Eliseo Jimenez:

Preparing All Students for 21st Century College and Careers. 109-119 - Michael James Jayme Johnson:

Universal Access to Media and the California Community Colleges Online Education Initiative. 120-126 - Sally M. Johnstone, David E. Leasure:

How Competency-Based Education Can Fulfill the Promise of Educational Technology. 127-136 - Christopher Langston, Nathan W. Moon

, Robert L. Todd, Noel Gregg, Gerri Wolfe:
Leveraging Virtual Worlds for Electronic Mentoring. 137-148 - Chien-Yu Lin, Chien-Jung Chen, Yu-Hung Liu, Hua-Chen Chai, Cheng-Wei Lin, Yu-Mei Huang, Ching-Wen Chen, Chien-Chi Lin:

Integrating Motion-Capture Augmented Reality Technology as an Interactive Program for Children. 149-156 - Stephanie Ludi, Scott Jordan:

A JBrick: Accessible Robotics Programming for Visually Impaired Users. 157-168 - Shu Matsuura, Takumi Shigihara:

Effects of Superimposing Salient Graphics on Learning Material. 169-178 - Nathan W. Moon

, Robert L. Todd, Noel Gregg, Christopher Langston, Gerri Wolfe:
Determining the Efficacy of Communications Technologies and Practices to Broaden Participation in Education: Insights from a Theory of Change. 179-188 - Ricardo Rodrigues Nunes

, Daniela Pedrosa
, Benjamim Fonseca
, Hugo Paredes
, José Cravino
, Leonel Morgado
, Paulo Martins
:
Enhancing Students' Motivation to Learn Software Engineering Programming Techniques: A Collaborative and Social Interaction Approach. 189-201 - Eliseo Sciarretta

, Andrea Ingrosso, Alessandra Carriero:
Guidelines for Designing Accessible Digital (Text) Books: The Italian Case. 202-213 - Clark A. Shingledecker, Jennifer Barga:

The Evolution of an Online Approach to Preparing Young Students with Disabilities for College and Careers. 214-223 - Robert L. Todd:

The Promise and Pitfalls of Virtual Worlds to Enhance STEM Education Success: Summary of the GSAA BreakThru Model. 224-235 - Dorota Winnicka-Jaslowska:

Quality Analysis of Polish Universities Based on POE Method - Description of Research Experiences. 236-242 - Gerri Wolfe, Noel Gregg:

E-mentoring Supports for Improving the Persistence of Underrepresented Students in On-line and Traditional Courses. 243-251 - Ying Yang, Junnan Yu, Wenyi Cai, Ting Han:

Comparison Research Between ICT-Based Design and Traditional Design for Hearing Impaired Children - A Case Study on Speech Training Tool. 252-263
Universal Access to Health Applications and Services
- Ehren Biglari, Marie Feng, John Quarles, Edward Sako, John Calhoon, Ronald Rodriguez

, Yusheng Feng:
Haptics-Enabled Surgical Training System with Guidance Using Deep Learning. 267-278 - Richard A. Bretschneider:

A Goal- and Context-Driven Approach in Mobile Period Tracking Applications. 279-287 - Mads Christophersen, Peter Mørck, Tue Odd Langhoff, Pernille Bjørn:

Unforeseen Challenges - Adopting Wearable Health Data Tracking Devices to Reduce Health Insurance Costs in Organizations. 288-299 - Cristina Gheorghe, Thomas Nissen, Daniel Christensen, Paula Epure, Anthony Lewis Brooks

, Eva Petersson Brooks
:
Rehabilitation of Balance-Impaired Stroke Patients Through Audio-Visual Biofeedback. 300-311 - Hua-Li Jian:

Speech Driven by Artificial Larynx: Potential Advancement Using Synthetic Pitch Contours. 312-321 - Bruce J. P. Mortimer, Braden J. McGrath, Greg R. Mort, Gary A. Zets:

Multimodal Feedback for Balance Rehabilitation. 322-330 - Kouki Nagamune, Yosuke Uozumi, Yoshitada Sakai:

A Virtual Reality System for Occupational Therapy with Hand Motion Capture and Force Feedback - A Pilot Study of System Configuration. 331-337 - Sabrina Talita de Oliveira, Maria Lúcia Leite Ribeiro Okimoto

:
Methodology for Evaluating the Usability of Public Equipment for Physical Activity: An Approach to Interface with Blind and Low Vision Individuals. 338-344 - Katsuhiko Onishi, Hiroshi Noborio, Masanao Koeda, Kaoru Watanabe, Kiminori Mizushino, Takahiro Kunii, Masaki Kaibori, Kosuke Matsui, Masanori Kon:

Virtual Liver Surgical Simulator by Using Z-Buffer for Object Deformation. 345-351 - Mariana Rachel Roncoletta

:
Fashion Design for Health: A Multidisciplinary Approach. 352-363 - Marianna Saba, Riccardo Scateni

, Fabio Sorrentino, Lucio Davide Spano
, Sara Colantonio
, Daniela Giorgi
, Massimo Magrini, Ovidio Salvetti, Novella Buonaccorsi, Ilaria Vitali:
Smart Mirror Where I Stand, Who Is the Leanest in the Sand? 364-373 - Wu-Chen Su, Shih-Ching Yeh, Si-Huei Lee, Hsiang-Chun Huang:

A Virtual Reality Lower-Back Pain Rehabilitation Approach: System Design and User Acceptance Analysis. 374-382 - Xin Tong, Diane Gromala, Amber Choo, Mahsoo Salimi, Jeewon Lee:

'Weather' Wearable System: A Design Exploration to Facilitate the Collaboration and Communication with Chronic Pain Patients. 383-393 - Bernhard M. Weber

, Clara Eichberger:
The Benefits of Haptic Feedback in Telesurgery and Other Teleoperation Systems: A Meta-Analysis. 394-405
Games for Learning and Therapy
- Rafael dos Passos Canteri, Laura Sánchez García, Tânya Amara de Felipe, Diego Roberto Antunes, Carlos Eduardo Iatskiu:

An Evaluation Method of Educational Computer Games for Deaf Children Based on Design Guidelines. 409-419 - Jonathan Duckworth

, Nick Mumford, Karen Caeyenberghs
, Ross Eldridge, Scott Mayson, Patrick R. Thomas, David Shum, Gavin Williams
, Peter H. Wilson
:
Resonance: An Interactive Tabletop Artwork for Co-located Group Rehabilitation and Play. 420-431 - Sergio García-Vergara, Hongfei Li, Ayanna M. Howard:

Increasing Super Pop VR^TM V R T M Users' Intrinsic Motivation by Improving the Game's Aesthetics. 432-441 - Igor Revoredo Hosse, Rachel Zuanon

:
Games for Change: The Strategic Design of Interactive Persuasive Systems. 442-453 - Lan-Ling Huang, Mei-Hsiang Chen, Chao-Hua Wang, Chang-Franw Lee:

Developing a Digital Game for Domestic Stroke Patients' Upper Extremity Rehabilitation - Design and Usability Assessment. 454-461 - Kristoffer Jensen, Søren R. Frimodt-Møller

:
An Integrated Playful Music Learning Solution. 462-471 - Alexandros Kitsikidis, Kosmas Dimitropoulos

, Deniz Ugurca, Can Bayçay, Erdal Yilmaz, Filareti Tsalakanidou
, Stella Douka, Nikos Grammalidis
:
A Game-like Application for Dance Learning Using a Natural Human Computer Interface. 472-482 - Arturas Kulsinskas, Catalin Balan, Nicholas Bukdahl, Anthony Lewis Brooks

:
Augmentation of Board Games Using Smartphones. 483-492 - Ana Luiza Kaori Waki, Guilherme dos Santos Fujiyoshi, Leonelo Dell Anhol Almeida

:
Games Accessibility for Deaf People: Evaluating Integrated Guidelines. 493-504 - J. MacCalla, Jin Xu, Ayanna M. Howard:

Enhancing Self-Motivation Through Design of an Accessible Math App for Children with Special Needs. 505-513 - Eliza Oliveira

, Glauco de Sousa e Silva, Icaro Magalhães, Tatiana A. Tavares:
The Use of Multisensory User Interfaces for Games Centered in People with Cerebral Palsy. 514-524 - Vladimir Robles-Bykbaev

, Martín López Nores
, Juan Ochoa-Zambrano, Jorge García Duque, José Juan Pazos-Arias:
SPELTRA: A Robotic Assistant for Speech-and-Language Therapy. 525-534 - Jaime Sánchez, Ticianne G. R. Darin

, Rossana M. C. Andrade
:
Multimodal Videogames for the Cognition of People Who Are Blind: Trends and Issues. 535-546 - Michael James Scott

, Fotios Spyridonis
, Gheorghita Ghinea
:
Designing Accessible Games with the VERITAS Framework: Lessons Learned from Game Designers. 547-554 - Mina Shojaeizadeh, Siavash Mortazavi, Soussan Djamasbi

:
Gaze Interaction and Gameplay for Generation Y and Baby Boomer Users. 555-564 - Nikolas Vidakis

, Efthymios Syntychakis, Kostantinos Kalafatis, Eirini Christinaki
, Georgios A. Triantafyllidis
:
Ludic Educational Game Creation Tool: Teaching Schoolers Road Safety. 565-576 - Emmanouil Zidianakis

, Ioanna Zidianaki, Danae Ioannidi, Nikolaos Partarakis
, Margherita Antona
, George Paparoulis, Constantine Stephanidis:
Employing Ambient Intelligence Technologies to Adapt Games to Children's Playing Maturity. 577-589
Cognitive Disabilities and Cognitive Support
- Abeer Al-Nafjan

, Areej Al-Wabil
, Yousef Al-Ohali:
Augmenting Speech-Language Rehabilitation with Brain Computer Interfaces: An Exploratory Study Using Non-invasive Electroencephalographic Monitoring. 593-603 - Layla Al-Salhie, Weaám AlRashed, Areej Al-Wabil

:
Usability Heuristics for the Design of Interactive Attention Assessment and Rehabilitation Technologies. 604-615 - Gerd Berget, Frode Eika Sandnes:

The Effect of Dyslexia on Searching Visual and Textual Content: Are Icons Really Useful? 616-625 - Andrés Mejía-Figueroa, J. Reyes Juárez-Ramírez:

Defining an Interaction Model for Users with Autism: Towards an Autistic User Model. 626-636 - Stavroula Ntoa

, Asterios Leonidis
, Maria Korozi, Eleni Papadaki, Ilia Adami, George Margetis
, Margherita Antona
, Constantine Stephanidis:
Analysis and Design of Three Multimodal Interactive Systems to Support the Everyday Needs of Children with Cognitive Impairments. 637-648 - Chika Oshima, Kimie Machishima, Koichi Nakayama:

Toward a Piano Lesson System that Gives People with Reduced Cognitive Functioning a Sense of Accomplishment. 649-659 - Mark Palmer, Jude Hancock:

Jurojin: Designing a GPS Device for People Living with Dementia. 660-668 - Arpan Sarkar, Joshua W. Wade, Zachary Warren

:
Understanding and Improving Collaborative Skills Among Individuals with ASD in a Distributed Virtual Environment. 669-680 - Debra Satterfield, Christopher Lepage, Nora Ladjahasan:

Presence of Autism Spectrum Disorders in University Students: Implications for Education and HCI. 681-688 - Joshua W. Wade, Dayi Bian, Jing Fan, Lian Zhang, Amy Swanson, Medha Shukla Sarkar, Amy Weitlauf, Zachary Warren

, Nilanjan Sarkar:
A Virtual Reality Driving Environment for Training Safe Gaze Patterns: Application in Individuals with ASD. 689-697 - Yukako Watanabe, Yoshiko Okada, Hirotaka Osawa

, Midori Sugaya:
Digital Play Therapy for Children with Developmental Disorders. 698-708 - Lian Zhang, Joshua W. Wade, Dayi Bian, Jing Fan, Amy Swanson, Amy Weitlauf, Zachary Warren

, Nilanjan Sarkar:
Multimodal Fusion for Cognitive Load Measurement in an Adaptive Virtual Reality Driving Task for Autism Intervention. 709-720 - Zhi Zheng

, Qiang Fu, Huan Zhao, Amy Swanson, Amy Weitlauf, Zachary Warren
, Nilanjan Sarkar:
Design of a Computer-Assisted System for Teaching Attentional Skills to Toddlers with ASD. 721-730

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.


Google
Google Scholar
Semantic Scholar
Internet Archive Scholar
CiteSeerX
ORCID














