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DigiPro 2015, Los Angeles, California, USA
- Eric Enderton, Phil Peterson, Larry Gritz, Jonathan Gibbs, Stephen N. Spencer:

Proceedings of the 2015 Symposium on Digital Production, DigiPro '15, Los Angeles, California, USA, August 8, 2015. ACM 2015, ISBN 978-1-4503-3718-2
Production tools
- Sven Pohle, Michael Hutchinson, Brent Watkins, Dick Walsh, Stephen Candell, Frederick Nilsson, Jason Reisig:

DreamWorks animation facial motion and deformation system. 5-6 - Rick Hankins, Nick Rasmussen, Andrew A. Johnson, Stephen D. Bowline, Brice Criswell:

Dataflow: ILM's framework for procedural geometry generation, simulation authoring, crowds, and more. 7 - Yann Pinczon Du Sel, Nicolas Chaverou

, Michaël Rouillé:
Motion retargeting for crowd simulation. 9-14 - Devon Penney, Nafees Bin Zafar:

Rapid: an artist friendly particle system. 15-19
Algorithms
- Jonathan Egstad, Mark Davis, Dylan Lacewell:

Improved deep image compositing using subpixel masks. 21-27 - Christopher J. Horvath:

Empirical directional wave spectra for computer graphics. 29-39 - Galen Gornowicz, Silviu Borac:

Efficient and stable approach to elasticity and collisions for hair animation. 41-49
Pipelines and films
- Bill Polson:

A conceptual framework for pipeline. 51-52 - Haarm-Pieter Duiker, Alexander Forsythe, Scott Dyer, Ray Feeney, Will McCown, Jim Houston, Andy Maltz, Doug Walker:

ACEScg: a common color encoding for visual effects applications. 53 - Evan Boucher, Nathaniel Dirksen:

Rigging octopuses in Penguins of Madagascar. 55-56 - Dan Bethell:

Into the wasteland: the VFX of Mad Max: Fury Road. 57

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